Posts in project-27629

Suddenly: A Speedup

Published on 2019-06-21 in µGame.

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The Last µGame

Published on 2019-06-06 in µGame.

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CircuitPython 4.0.0 Released, Please Wait for 4.0.1

Published on 2019-05-20 in µGame.

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Underwhelming DMA

Published on 2019-04-19 in µGame.

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CircuitPython 4.0 and Display Support

Published on 2019-04-12 in µGame.

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Updated Firmware with CircuitPython 3.2.0

Published on 2018-09-30 in µGame.

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Another 3D-printed Case

Published on 2018-06-21 in µGame.

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µGame Turbo is no More

Published on 2018-05-28 in µGame.

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In Stock Again

Published on 2018-04-30 in µGame.

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µGame Turbo

Published on 2018-04-02 in µGame.

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New Shipment Soon

Published on 2018-03-23 in µGame.

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µGame on ESP8266 with MicroPython

Published on 2018-02-24 in µGame.

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The First Case

Published on 2018-02-22 in µGame.

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Yes, we have no Bananas

Published on 2018-02-11 in µGame.

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OpenSCAD Model

Published on 2018-02-09 in µGame.

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nGame Revisited

Published on 2018-02-05 in µGame.

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We Have Stock!

Published on 2018-01-31 in µGame.

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Documentation and Tutorial

Published on 2018-01-28 in µGame.

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Tindie and Repos

Published on 2018-01-27 in µGame.

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Bouncing Ball

Published on 2018-01-25 in µGame.

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Fabrication

Published on 2018-01-24 in µGame.

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Bigger Battery

Published on 2018-01-10 in µGame.

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Final Prototype

Published on 2017-12-29 in µGame.

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nGame is µGame, only Smaller

Published on 2017-12-28 in µGame.

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Testing at the Fab

Published on 2017-12-26 in µGame.

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Version 6

Published on 2017-12-13 in µGame.

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Design Decisions

Published on 2017-12-08 in µGame.

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Sound Issues Resolved

Published on 2017-12-05 in µGame.

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Vacuum Invaders

Published on 2017-12-03 in µGame.

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Audio Woes

Published on 2017-12-03 in µGame.

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Daring a Ludum

Published on 2017-12-02 in µGame.

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Battery Life

Published on 2017-12-02 in µGame.

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Version 5

Published on 2017-11-30 in µGame.

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First Game

Published on 2017-11-26 in µGame.

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Homebrew

Published on 2017-11-25 in µGame.

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The Case for a Case

Published on 2017-11-11 in µGame.

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Hardware Version 4 and Sound

Published on 2017-11-09 in µGame.

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Built-in Sprites

Published on 2017-11-06 in µGame.

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Extra Characters

Published on 2017-11-05 in µGame.

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Text Layers

Published on 2017-11-04 in µGame.

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The Stage Library

Published on 2017-11-03 in µGame.

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Delays are Inevitable

Published on 2017-11-03 in µGame.

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Another PCB

Published on 2017-10-31 in µGame.

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The Power of Plain C

Published on 2017-10-29 in µGame.

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First Walking Sprite

Published on 2017-10-29 in µGame.

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Inside a Tile Engine

Published on 2017-10-28 in µGame.

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Basic Tile Engine

Published on 2017-10-28 in µGame.

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The Magical Number 16

Published on 2017-10-27 in µGame.

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Reading BMP

Published on 2017-10-26 in µGame.

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Version 3

Published on 2017-10-22 in µGame.

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Notes for the Next Version

Published on 2017-10-22 in µGame.

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Emulating PewPew Lite

Published on 2017-10-22 in µGame.

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Custom Firmware, Flash and Buttons

Published on 2017-10-22 in µGame.

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First Prototypes

Published on 2017-10-21 in µGame.

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Display Test

Published on 2017-10-10 in µGame.

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